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The kids even wanted to return to it the following day. This was easily the most fun game of the day. Left thumb controls the direction right thumb controls the speed. The kids got into the challenge of figuring out the right race for our horse. Move up too quickly and you’ll be way outclassed and lose your entry fees.
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Eventually, we got the hang of how to win races - pick up energy during the race, be mindful of your stamina and how much race is left - and how to budget our money wisely. But eventually we figured out that we could keep racing the first race and earning money to either enter higher races or level up our horse’s skills. Horse Racing Winner 3D - At first, it seemed like the only way we could race more than once was to pay money. Now they have a better understanding of why daddy is always crying at the track. In addition to math skills, they are learning empathy. So, basically this game was pretty decent at simulating a real day at the track with degenerate horseplayers, except the actual races were boring instead of fun to watch - such a good education for the kids, too. I tried to get them to move on to the next game and they wanted to keep betting.
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“We won! It says plus 108 dollars! We did it!” They danced around the living room cheering. Eventually, it worked before they had burned through all their money and they won a bet. “He just won and now he lost?” Adeline asked, stupified. Eventually, they realized that wasn’t working, and it was confusing to them. So they’d bet the winner of the previous race every time. But he and Adeline both thought that if a horse wins a race, it probably will win the next race, too. I was very proud of his bankroll management. Gus started out betting $100 a clip then quickly dropped down to $30 when he lost a few bets. You have a bankroll and you just pick a horse, select your bet, and then sweat a boring race to see whether you won any money. Horse Betting - This was a twist on horse racing games. Eventually, Gus just said: “I don’t know what I’m doing.” Then, apropos of nothing, the game announced: “Game over.” If you get the horse across, another one appears and you do it again and again. A plus sign makes the rock bigger and a minus sign makes it smaller. Occasionally, a plus sign or minus sign falls from the sky. If you’re too slow he will run off the rock into the hole and die. You can move the rock close to the edge so the horse won’t just run off the cliff to a certain death, then you need to move the rock across to the cliff on the other side fast enough so that the horse can make it safely across. A horse appears out of nowhere and is running toward the cliff. There’s a huge cliff with a rock floating in the air in the middle of it. Horse Race - After playing this game for about two seconds, Gus announced: “This is the worst game I’ve ever seen in my life.” There was no race, as far as we could tell. Seems like there’s a way to also breed and sell horses, but we were on to the next one. He just said “Hey, I like this one a lot.” Gus took the iPad and loaded his horse in the gate. The other horses were rounding the last turn when she looked up at us and said, proudly, “I’m good at this racing game.”
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She bolted in the opening stretch, hit the fence, and her horse stood still on the track. My kids’ admiration for me quickly faded and they were anxious to see if they could fare better. I gave it another go, this time being careful not to use anything until the end. “Oh I see,” I explained to the kids, “I need to leave some stamina for the final stretch run.”
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Then when I rounded the last turn in the race every other horse caught up to me and left me eating dirt in the stretch. The children complimented me on my superior Racehorses Champion Lite skills. I suggested to the kids that I play first, to show them how to do it. You have to tap the screen with one hand to speed up and swipe the screen with the other hand to move back and forth. Racehorses Champion Lite - The controls for this game were a little more tricky than those in Horse Academy.
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